The Priority System
Luck is a factor that no one can control. Beyond the inequity it can generate, we believe that our Users’ Experience is a priority. With this in mind, we are glad to proceed with UX improvements for everybody using IPAD.
Although winner selection remains set by a lottery system, we will ensure that all participants can benefit from a “Priority System” variable.
Behold, a working example:
If a Community member never joins a SHO his priority factor will be 1. After registering for his first SHO and losing — his priority will be increased to a value of 2. A user with priority 2 will have double (2X) the chance of being randomly selected to win the SHO. This means that the user can still lose a second time, but the chance of that happening will be lower. The user registers for another SHO a few days later and doesn’t win, again. His priority factor is now 3 — meaning he has a 3 times (3X) higher chance of winning, than users with a priority of 1 and 1.5 times more likely to win than a participant with a priority of 2. The same user now registers for the 3rd time to a SHO on the IPAD and wins. His priority factor now rests back to 1.